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AI Insights · Timothy · October 2021

Top 5 Squad RPG Apps on Android in Colombia: Q3 2021 Performance

Explore the performance of the top 5 squad RPG applications on the Android platform in Colombia during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Squad RPG Apps on Android in Colombia: Q3 2021 Performance

During the third quarter of 2021, the top 5 squad RPG applications on the Android platform in Colombia showcased varied performances in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared, based on data from Sensor Tower.

Hero Wars: Alliance displayed a fluctuating trend in weekly revenue, peaking at approximately $1.7K in mid-August. Weekly downloads saw a significant spike in late July, reaching about 4.7K, followed by a decline. Active users peaked at around 12.6K during the first week of August but saw a decrease towards the end of the quarter, settling at roughly 8K.

RAID: Shadow Legends maintained a relatively stable weekly revenue, with a peak of about $1.2K at the end of June. Downloads experienced a significant surge in mid-July, hitting approximately 7.8K, before stabilizing around 1K towards the end of the quarter. Active users saw an upward trend in July, reaching a high of around 8.4K, then gradually declining to about 3.2K by the end of September.

The Seven Deadly Sins showed a peak in weekly revenue of about $1.5K at the end of June, with a notable dip in August. Downloads were highest in mid-July, reaching around 3.9K, before stabilizing around 1.7K towards the quarter's end. Active users peaked at approximately 21.1K in mid-July and maintained a steady range around 17K throughout the rest of the quarter.

Looney Tunes™ World of Mayhem experienced a steady increase in weekly revenue, peaking at approximately $837 in mid-August. Downloads saw a substantial rise in early August, reaching around 27.5K, before declining to about 8K by the end of September. Active users followed a similar trend, peaking at around 28.8K in late August and then decreasing to roughly 16K by the quarter's end.

AFK Arena had relatively stable weekly revenue, peaking at around $787 in early July. Downloads were consistent, with slight fluctuations, reaching a high of about 341 in late July. Active users remained steady, averaging around 5.5K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021